android包含多个矩形,Android判断一个点是否在矩形区域内
个人遇到的问题判断按钮的点击事件还是滑动事件private boolean button1Down = false;private boolean button2Down = false;private boolean pointInRect(float x, float y, int w, int h) {if (x < 0) {return false;}if (x > w) {r
个人遇到的问题判断按钮的点击事件还是滑动事件
private boolean button1Down = false;
private boolean button2Down = false;
private boolean pointInRect(float x, float y, int w, int h) {
if (x < 0) {
return false;
}
if (x > w) {
return false;
}
if (y < 0) {
return false;
}
if (y > h) {
return false;
}
return true;
}
判断按钮坐标是否在矩形区域内
tv_button_group.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
button1Down = pointInRect(event.getX(), event.getY(), v.getWidth(), v.getHeight());
break;
case MotionEvent.ACTION_MOVE:
for(int i=0; i
if(!pointInRect(event.getHistoricalX(i), event.getHistoricalY(i), v.getWidth(), v.getHeight())) {
button1Down = false;
break;
}
}
break;
case MotionEvent.ACTION_UP:
// 判断是否为点击
if (button1Down && pointInRect(event.getX(), event.getY(), v.getWidth(), v.getHeight())) {
if (initdata.get(position).isIsJoined()) {
SessionHelper.startTeamSession(MainActivity.this, initdata.get(position).getGroupId());
} else {
joinGroup(initdata.get(position).getGroupId());
}
} else {
if (event.getY() < -300) {
recyclerView.setVisibility(View.GONE);
iv_data.setVisibility(View.GONE);
ll_bottom.setVisibility(View.GONE);
vw_view.setVisibility(View.GONE);
rl_deta.setVisibility(View.GONE);
mTitleWidget.setVisibility(View.GONE);
im_fanhui.setVisibility(View.VISIBLE);
rl_group.setVisibility(View.VISIBLE);
itData(mLongitude, mLatitude);
uiSettings.setScrollGesturesEnabled(true); //禁止拖拽
isoncl = false;
return true;
}
}
break;
}
return true;
}
});
原文:https://www.cnblogs.com/monkey0928/p/10695112.html
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