遇到一个问题: 需要给所有的请求加签名校验以防刷接口;传入请求url及body生成一个文本串作为一个header传给服务端;已经有现成的签名检验方法String doSignature(String url, byte[] body);当前网络库基于com.squareup.okhttp3:okhttp:3.14.2.

这很简单了,当然是写一个interceptor然后将request对象的url及body传入就好.于是有:

public class SignInterceptor implements Interceptor {

@NonNull

@Override

public Response intercept(@NonNull Chain chain) throws IOException {

Request request = chain.request();

RequestBody body = request.body();

byte[] bodyBytes = null;

if (body != null) {

final Buffer buffer = new Buffer();

body.writeTo(buffer);

bodyBytes = buffer.readByteArray();

}

Request.Builder builder = request.newBuilder();

HttpUrl oldUrl = request.url();

final String url = oldUrl.toString();

final String signed = doSignature(url, bodyBytes));

if (!TextUtils.isEmpty(signed)) {

builder.addHeader(SIGN_KEY_NAME, signed);

}

return chain.proceed(builder.build());

}

}

okhttp的ReqeustBody是一个抽象类,内容输出只有writeTo方法,将内容写入到一个BufferedSink接口实现体里,然后再将数据转成byte[]也就是内存数组.能达到目的的类只有Buffer,它实现了BufferedSink接口并能提供转成内存数组的方法readByteArray. 这貌似没啥问题呀,能造成OOM?

是的,要看请求类型,如果是一个上传文件的接口呢?如果这个文件比较大呢?上传接口有可能会用到public static RequestBody create(final @Nullable MediaType contentType, final File file)方法,如果是针对文件的实现体它的writeTo方法是sink.writeAll(source);而我们传给签名方法时用到的Buffer.readByteArray是将缓冲中的所有内容转成了内存数组, 这意味着文件中的所有内容被转成了内存数组, 就是在这个时机容易造成OOM! RequestBody.create源码如下:

public static RequestBody create(final @Nullable MediaType contentType, final File file) {

if (file == null) throw new NullPointerException("file == null");

return new RequestBody() {

@Override public @Nullable MediaType contentType() {

return contentType;

}

@Override public long contentLength() {

return file.length();

}

@Override public void writeTo(BufferedSink sink) throws IOException {

try (Source source = Okio.source(file)) {

sink.writeAll(source);

}

}

};

}

可以看到实现体持有了文件,Content-Length返回了文件的大小, 内容全部转给了Source对象。

这确实是以前非常容易忽略的一个点,很少有对请求体作额外处理的操作,而一旦这个操作变成一次性的大内存分配, 非常容易造成OOM. 所以要如何解决呢? 签名方法又是如何处理的呢? 原来这个签名方法在这里偷了个懒——它只读取传入body的前4K内容,然后只针对这部分内容进行了加密,至于传入的这个内存数组本身多大并不考虑,完全把风险和麻烦丢给了外部(优秀的SDK!).

快速的方法当然是罗列白名单,针对上传接口服务端不进行加签验证, 但这容易挂一漏万,而且增加维护成本, 要签名方法sdk的人另写合适的接口等于要他们的命, 所以还是得从根本解决. 既然签名方法只读取前4K内容,我们便只将内容的前4K部分读取再转成方法所需的内存数组不就可了? 所以我们的目的是: 期望RequestBody能够读取一部分而不是全部的内容. 能否继承RequestBody重写它的writeTo? 可以,但不现实,不可能全部替代现有的RequestBody实现类, 同时ok框架也有可能创建私有的实现类. 所以只能针对writeTo的参数BufferedSink作文章, 先得了解BufferedSink又是如何被okhttp框架调用的.

BufferedSink相关的类包括Buffer, Source,都属于okio框架,okhttp只是基于okio的一坨, okio没有直接用java的io操作,而是另行写了一套io操作,具体是数据缓冲的操作.接上面的描述, Source是怎么创建, 同时又是如何操作BufferedSink的? 在Okio.java中:

public static Source source(File file) throws FileNotFoundException {

if (file == null) throw new IllegalArgumentException("file == null");

return source(new FileInputStream(file));

}

public static Source source(InputStream in) {

return source(in, new Timeout());

}

private static Source source(final InputStream in, final Timeout timeout) {

return new Source() {

@Override public long read(Buffer sink, long byteCount) throws IOException {

try {

timeout.throwIfReached();

Segment tail = sink.writableSegment(1);

int maxToCopy = (int) Math.min(byteCount, Segment.SIZE - tail.limit);

int bytesRead = in.read(tail.data, tail.limit, maxToCopy);

if (bytesRead == -1) return -1;

tail.limit += bytesRead;

sink.size += bytesRead;

return bytesRead;

} catch (AssertionError e) {

if (isAndroidGetsocknameError(e)) throw new IOException(e);

throw e;

}

}

@Override public void close() throws IOException {

in.close();

}

@Override public Timeout timeout() {

return timeout;

}

};

}

Source把文件作为输入流inputstream进行了各种读操作, 但是它的read方法参数却是个Buffer实例,它又是从哪来的,又怎么和BufferedSink关联的? 只好再继续看BufferedSink.writeAll的实现体。

BufferedSink的实现类就是Buffer, 然后它的writeAll方法:

@Override public long writeAll(Source source) throws IOException {

if (source == null) throw new IllegalArgumentException("source == null");

long totalBytesRead = 0;

for (long readCount; (readCount = source.read(this, Segment.SIZE)) != -1; ) {

totalBytesRead += readCount;

}

return totalBytesRead;

}

原来是显式的调用了Source.read(Buffer,long)方法,这样就串起来了,那个Buffer参数原来就是自身。

基本可以确定只要实现BufferedSink接口类, 然后判断读入的内容超过指定大小就停止写入就返回就可满足目的, 可以名之FixedSizeSink.

然而麻烦的是BufferedSink的接口非常多, 将近30个方法, 不知道框架会在什么时机调用哪个方法,只能全部都实现! 其次是接口方法的参数有很多okio的类, 这些类的用法需要了解, 否则一旦用错了效果适得其反. 于是对一个类的了解变成对多个类的了解, 没办法只能硬着头皮写.

第一个接口就有点蛋疼: Buffer buffer(); BufferedSink返回一个Buffer实例供外部调用, BufferedSink的实现体即是Buffer, 然后再返回一个Buffer?! 看了半天猜测BufferedSink是为了提供一个可写入的缓冲对象, 但框架作者也懒的再搞接口解耦的那一套了(唉,大家都是怎么简单怎么来). 于是FixedSizeSink至少需要持有一个Buffer对象, 它作实际的数据缓存,同时可以在需要Source.read(Buffer ,long)的地方作为参数传过去.

同时可以看到RequestBody的一个实现类FormBody, 用这个Buffer对象直接写入一些数据:

private long writeOrCountBytes(@Nullable BufferedSink sink, boolean countBytes) {

long byteCount = 0L;

Buffer buffer;

if (countBytes) {

buffer = new Buffer();

} else {

buffer = sink.buffer();

}

for (int i = 0, size = encodedNames.size(); i < size; i++) {

if (i > 0) buffer.writeByte('&');

buffer.writeUtf8(encodedNames.get(i));

buffer.writeByte('=');

buffer.writeUtf8(encodedValues.get(i));

}

if (countBytes) {

byteCount = buffer.size();

buffer.clear();

}

return byteCount;

}

有这样的操作就有可能限制不了缓冲区大小变化!不过数据量应该相对小一些而且这种用法场景相对少,我们指定的大小应该能覆盖的了这种情况。

接着还有一个接口BufferedSink write(ByteString byteString), 又得了解ByteString怎么使用, 真是心力交瘁啊...

@Override public Buffer write(ByteString byteString) {

byteString.write(this);

return this;

}

Buffer实现体里可以直接调用ByteString.write(Buffer)因为是包名访问,自己实现的FixedSizeSink声明在和同一包名package okio;也可以这样使用,如果是其它包名只能先转成byte[]了, ByteString应该不大不然也不能这么搞(没有找到ByteString读取一段数据的方法):

@Override

public BufferedSink write(@NotNull ByteString byteString) throws IOException {

byte[] bytes = byteString.toByteArray();

this.write(bytes);

return this;

}

总之就是把这些对象转成内存数组或者Buffer能够接受的参数持有起来!

重点关心的writeAll反而相对好实现一点, 我们连续读取指定长度的内容直到内容长度达到我们的阈值就行.

还有一个蛋疼的点是各种对象的read/write数据流方向:

Caller.read(Callee)/Caller.write(Callee),有的是从Caller到Callee, 有的是相反,被一个小类整的有点头疼……

最后上完整代码, 如果发现什么潜在的问题也可以交流下~:

public class FixedSizeSink implements BufferedSink {

private static final int SEGMENT_SIZE = 4096;

private final Buffer mBuffer = new Buffer();

private final int mLimitSize;

private FixedSizeSink(int size) {

this.mLimitSize = size;

}

@Override

public Buffer buffer() {

return mBuffer;

}

@Override

public BufferedSink write(@NotNull ByteString byteString) throws IOException {

byte[] bytes = byteString.toByteArray();

this.write(bytes);

return this;

}

@Override

public BufferedSink write(@NotNull byte[] source) throws IOException {

this.write(source, 0, source.length);

return this;

}

@Override

public BufferedSink write(@NotNull byte[] source, int offset,

int byteCount) throws IOException {

long available = mLimitSize - mBuffer.size();

int count = Math.min(byteCount, (int) available);

android.util.Log.d(TAG, String.format("FixedSizeSink.offset=%d,"

"count=%d,limit=%d,size=%d",

offset, byteCount, mLimitSize, mBuffer.size()));

if (count > 0) {

mBuffer.write(source, offset, count);

}

return this;

}

@Override

public long writeAll(@NotNull Source source) throws IOException {

this.write(source, mLimitSize);

return mBuffer.size();

}

@Override

public BufferedSink write(@NotNull Source source, long byteCount) throws IOException {

final long count = Math.min(byteCount, mLimitSize - mBuffer.size());

final long BUFFER_SIZE = Math.min(count, SEGMENT_SIZE);

android.util.Log.d(TAG, String.format("FixedSizeSink.count=%d,limit=%d"

",size=%d,segment=%d",

byteCount, mLimitSize, mBuffer.size(), BUFFER_SIZE));

long totalBytesRead = 0;

long readCount;

while (totalBytesRead < count && (readCount = source.read(mBuffer, BUFFER_SIZE)) != -1) {

totalBytesRead = readCount;

}

return this;

}

@Override

public int write(ByteBuffer src) throws IOException {

final int available = mLimitSize - (int) mBuffer.size();

if (available < src.remaining()) {

byte[] bytes = new byte[available];

src.get(bytes);

this.write(bytes);

return bytes.length;

} else {

return mBuffer.write(src);

}

}

@Override

public void write(@NotNull Buffer source, long byteCount) throws IOException {

mBuffer.write(source, Math.min(byteCount, mLimitSize - mBuffer.size()));

}

@Override

public BufferedSink writeUtf8(@NotNull String string) throws IOException {

mBuffer.writeUtf8(string);

return this;

}

@Override

public BufferedSink writeUtf8(@NotNull String string, int beginIndex, int endIndex)

throws IOException {

mBuffer.writeUtf8(string, beginIndex, endIndex);

return this;

}

@Override

public BufferedSink writeUtf8CodePoint(int codePoint) throws IOException {

mBuffer.writeUtf8CodePoint(codePoint);

return this;

}

@Override

public BufferedSink writeString(@NotNull String string,

@NotNull Charset charset) throws IOException {

mBuffer.writeString(string, charset);

return this;

}

@Override

public BufferedSink writeString(@NotNull String string, int beginIndex, int endIndex,

@NotNull Charset charset) throws IOException {

mBuffer.writeString(string, beginIndex, endIndex, charset);

return this;

}

@Override

public BufferedSink writeByte(int b) throws IOException {

mBuffer.writeByte(b);

return this;

}

@Override

public BufferedSink writeShort(int s) throws IOException {

mBuffer.writeShort(s);

return this;

}

@Override

public BufferedSink writeShortLe(int s) throws IOException {

mBuffer.writeShortLe(s);

return this;

}

@Override

public BufferedSink writeInt(int i) throws IOException {

mBuffer.writeInt(i);

return this;

}

@Override

public BufferedSink writeIntLe(int i) throws IOException {

mBuffer.writeIntLe(i);

return this;

}

@Override

public BufferedSink writeLong(long v) throws IOException {

mBuffer.writeLong(v);

return this;

}

@Override

public BufferedSink writeLongLe(long v) throws IOException {

mBuffer.writeLongLe(v);

return this;

}

@Override

public BufferedSink writeDecimalLong(long v) throws IOException {

mBuffer.writeDecimalLong(v);

return this;

}

@Override

public BufferedSink writeHexadecimalUnsignedLong(long v) throws IOException {

mBuffer.writeHexadecimalUnsignedLong(v);

return this;

}

@Override

public void flush() throws IOException {

mBuffer.flush();

}

@Override

public BufferedSink emit() throws IOException {

mBuffer.emit();

return this;

}

@Override

public BufferedSink emitCompleteSegments() throws IOException {

mBuffer.emitCompleteSegments();

return this;

}

@Override

public OutputStream outputStream() {

return mBuffer.outputStream();

}

@Override

public boolean isOpen() {

return mBuffer.isOpen();

}

@Override

public Timeout timeout() {

return mBuffer.timeout();

}

@Override

public void close() throws IOException {

mBuffer.close();

}

}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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