GO的lua虚拟机 gopher-lua
https://github.com/yuin/gopher-luahttps://github.com/yuin/gopher-luaLua 5.1 Reference Manual - contentshttp://www.lua.org/manual/5.1/go 中使用 luapackage mainimport (lua "github.com/yuin/gopher-lua")func
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https://github.com/yuin/gopher-luahttps://github.com/yuin/gopher-lua
Lua 5.1 Reference Manual - contentshttp://www.lua.org/manual/5.1/
go 中使用 lua
package main
import (
lua "github.com/yuin/gopher-lua"
)
func main() {
l := lua.NewState()
defer l.Close()
if err := l.DoString(`print("Hello World")`); err != nil {
panic(err)
}
}
L := lua.NewState()
defer L.Close()
if err := L.DoFile("hello.lua"); err != nil {
panic(err)
}
lua 中使用 go
mymodule.go
package mymodule
import (
"github.com/yuin/gopher-lua"
)
func Loader(L *lua.LState) int {
// register functions to the table
mod := L.SetFuncs(L.NewTable(), exports)
// register other stuff
L.SetField(mod, "name", lua.LString("value"))
// returns the module
L.Push(mod)
return 1
}
var exports = map[string]lua.LGFunction{
"myfunc": myfunc,
}
func myfunc(L *lua.LState) int {
return 0
}
mymain.go
package main
import (
"./mymodule"
"github.com/yuin/gopher-lua"
)
func main() {
L := lua.NewState()
defer L.Close()
L.PreloadModule("mymodule", mymodule.Loader)
if err := L.DoFile("main.lua"); err != nil {
panic(err)
}
}
main.lua
local m = require("mymodule")
m.myfunc()
print(m.name)
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