首先看下效果图

温度旋转按钮

实现思路

初始化一些参数

绘制刻度盘

绘制刻度盘下的圆弧

绘制标题与温度标识

绘制旋转按钮

绘制温度

处理滑动事件

提供一些接口方法

实现方法

初始化一些参数

public class TempControlView extends View {

// 控件宽

private int width;

// 控件高

private int height;

// 刻度盘半径

private int dialRadius;

// 圆弧半径

private int arcRadius;

// 刻度高

private int scaleHeight = dp2px(10);

// 刻度盘画笔

private Paint dialPaint;

// 圆弧画笔

private Paint arcPaint;

// 标题画笔

private Paint titlePaint;

// 温度标识画笔

private Paint tempFlagPaint;

// 旋转按钮画笔

private Paint buttonPaint;

// 温度显示画笔

private Paint tempPaint;

// 文本提示

private String title = "最高温度设置";

// 温度

private int temperature;

// 最低温度

private int minTemp = 15;

// 最高温度

private int maxTemp = 30;

// 四格(每格4.5度,共18度)代表温度1度

private int angleRate = 4;

// 按钮图片

private Bitmap buttonImage = BitmapFactory.decodeResource(getResources(),

R.mipmap.btn_rotate);

// 按钮图片阴影

private Bitmap buttonImageShadow = BitmapFactory.decodeResource(getResources(),

R.mipmap.btn_rotate_shadow);

// 抗锯齿

private PaintFlagsDrawFilter paintFlagsDrawFilter;

// 温度改变监听

private OnTempChangeListener onTempChangeListener;

// 以下为旋转按钮相关

// 当前按钮旋转的角度

private float rotateAngle;

// 当前的角度

private float currentAngle;

...

@Override

protected void onSizeChanged(int w, int h, int oldw, int oldh) {

super.onSizeChanged(w, h, oldw, oldh);

// 控件宽、高

width = height = Math.min(h, w);

// 刻度盘半径

dialRadius = width / 2 - dp2px(20);

// 圆弧半径

arcRadius = dialRadius - dp2px(20);

}

...

}

绘制刻度盘

以屏幕中心为画布原点,圆弧角度为270°,绘制未选中与选中状态的刻度盘。

旋转方法中多减的2°是后期调整所得,不用在意。

/**

* 绘制刻度盘

*

* @param canvas 画布

*/

private void drawScale(Canvas canvas) {

canvas.save();

canvas.translate(getWidth() / 2, getHeight() / 2);

// 逆时针旋转135-2度

canvas.rotate(-133);

dialPaint.setColor(Color.parseColor("#3CB7EA"));

for (int i = 0; i < 60; i++) {

canvas.drawLine(0, -dialRadius, 0, -dialRadius + scaleHeight, dialPaint);

canvas.rotate(4.5f);

}

canvas.rotate(90);

dialPaint.setColor(Color.parseColor("#E37364"));

for (int i = 0; i < (temperature - minTemp) * angleRate; i++) {

canvas.drawLine(0, -dialRadius, 0, -dialRadius + scaleHeight, dialPaint);

canvas.rotate(4.5f);

}

canvas.restore();

}

绘制刻度盘下的圆弧

/**

* 绘制刻度盘下的圆弧

*

* @param canvas 画布

*/

private void drawArc(Canvas canvas) {

canvas.save();

canvas.translate(getWidth() / 2, getHeight() / 2);

canvas.rotate(135 + 2);

RectF rectF = new RectF(-arcRadius, -arcRadius, arcRadius, arcRadius);

canvas.drawArc(rectF, 0, 265, false, arcPaint);

canvas.restore();

}

绘制标题与温度标识

/**

* 绘制标题与温度标识

*

* @param canvas 画布

*/

private void drawText(Canvas canvas) {

canvas.save();

// 绘制标题

float titleWidth = titlePaint.measureText(title);

canvas.drawText(title, (width - titleWidth) / 2, dialRadius * 2 + dp2px(15), titlePaint);

// 绘制最小温度标识

// 最小温度如果小于10,显示为0x

String minTempFlag = minTemp < 10 ? "0" + minTemp : minTemp + "";

float tempFlagWidth = titlePaint.measureText(maxTemp + "");

canvas.rotate(55, width / 2, height / 2);

canvas.drawText(minTempFlag, (width - tempFlagWidth) / 2, height + dp2px(5), tempFlagPaint);

// 绘制最大温度标识

canvas.rotate(-105, width / 2, height / 2);

canvas.drawText(maxTemp + "", (width - tempFlagWidth) / 2, height + dp2px(5), tempFlagPaint);

canvas.restore();

}

绘制旋转按钮

/**

* 绘制旋转按钮

*

* @param canvas 画布

*/

private void drawButton(Canvas canvas) {

// 按钮宽高

int buttonWidth = buttonImage.getWidth();

int buttonHeight = buttonImage.getHeight();

// 按钮阴影宽高

int buttonShadowWidth = buttonImageShadow.getWidth();

int buttonShadowHeight = buttonImageShadow.getHeight();

// 绘制按钮阴影

canvas.drawBitmap(buttonImageShadow, (width - buttonShadowWidth) / 2,

(height - buttonShadowHeight) / 2, buttonPaint);

Matrix matrix = new Matrix();

// 设置按钮位置

matrix.setTranslate(buttonWidth / 2, buttonHeight / 2);

// 设置旋转角度

matrix.preRotate(45 + rotateAngle);

// 按钮位置还原,此时按钮位置在左上角

matrix.preTranslate(-buttonWidth / 2, -buttonHeight / 2);

// 将按钮移到中心位置

matrix.postTranslate((width - buttonWidth) / 2, (height - buttonHeight) / 2);

//设置抗锯齿

canvas.setDrawFilter(paintFlagsDrawFilter);

canvas.drawBitmap(buttonImage, matrix, buttonPaint);

}

绘制温度

/**

* 绘制温度

*

* @param canvas 画布

*/

private void drawTemp(Canvas canvas) {

canvas.save();

canvas.translate(getWidth() / 2, getHeight() / 2);

float tempWidth = tempPaint.measureText(temperature + "");

float tempHeight = (tempPaint.ascent() + tempPaint.descent()) / 2;

canvas.drawText(temperature + "°", -tempWidth / 2 - dp2px(5), -tempHeight, tempPaint);

canvas.restore();

}

处理滑动事件

private boolean isDown;

private boolean isMove;

@Override

public boolean onTouchEvent(MotionEvent event) {

switch (event.getAction()) {

case MotionEvent.ACTION_DOWN:

isDown = true;

float downX = event.getX();

float downY = event.getY();

currentAngle = calcAngle(downX, downY);

break;

case MotionEvent.ACTION_MOVE:

isMove = true;

float targetX;

float targetY;

downX = targetX = event.getX();

downY = targetY = event.getY();

float angle = calcAngle(targetX, targetY);

// 滑过的角度增量

float angleIncreased = angle - currentAngle;

// 防止越界

if (angleIncreased < -270) {

angleIncreased = angleIncreased + 360;

} else if (angleIncreased > 270) {

angleIncreased = angleIncreased - 360;

}

IncreaseAngle(angleIncreased);

currentAngle = angle;

invalidate();

break;

case MotionEvent.ACTION_CANCEL:

case MotionEvent.ACTION_UP: {

if (isDown && isMove) {

// 纠正指针位置

rotateAngle = (float) ((temperature - minTemp) * angleRate * 4.5);

invalidate();

// 回调温度改变监听

onTempChangeListener.change(temperature);

isDown = false;

isMove = false;

}

break;

}

}

return true;

}

/**

* 以按钮圆心为坐标圆点,建立坐标系,求出(targetX, targetY)坐标与x轴的夹角

*

* @param targetX x坐标

* @param targetY y坐标

* @return (targetX, targetY)坐标与x轴的夹角

*/

private float calcAngle(float targetX, float targetY) {

float x = targetX - width / 2;

float y = targetY - height / 2;

double radian;

if (x != 0) {

float tan = Math.abs(y / x);

if (x > 0) {

if (y >= 0) {

radian = Math.atan(tan);

} else {

radian = 2 * Math.PI - Math.atan(tan);

}

} else {

if (y >= 0) {

radian = Math.PI - Math.atan(tan);

} else {

radian = Math.PI + Math.atan(tan);

}

}

} else {

if (y > 0) {

radian = Math.PI / 2;

} else {

radian = -Math.PI / 2;

}

}

return (float) ((radian * 180) / Math.PI);

}

/**

* 增加旋转角度

*

* @param angle 增加的角度

*/

private void IncreaseAngle(float angle) {

rotateAngle += angle;

if (rotateAngle < 0) {

rotateAngle = 0;

} else if (rotateAngle > 270) {

rotateAngle = 270;

}

temperature = (int) (rotateAngle / 4.5) / angleRate + minTemp;

}

提供一些接口方法

/**

* 设置温度

*

* @param minTemp 最小温度

* @param maxTemp 最大温度

* @param temp 设置的温度

*/

public void setTemp(int minTemp, int maxTemp, int temp) {

this.minTemp = minTemp;

this.maxTemp = maxTemp;

this.temperature = temp;

this.angleRate = 60 / (maxTemp - minTemp);

rotateAngle = (float) ((temp - minTemp) * angleRate * 4.5);

invalidate();

}

/**

* 设置温度改变监听

*

* @param onTempChangeListener 监听接口

*/

public void setOnTempChangeListener(OnTempChangeListener onTempChangeListener) {

this.onTempChangeListener = onTempChangeListener;

}

/**

* 温度改变监听接口

*/

public interface OnTempChangeListener {

/**

* 回调方法

*

* @param temp 温度

*/

void change(int temp);

}

总结

以上就是这篇文章的全部内容了,希望本文的内容对各位Android开发者们能有所帮助,如果有疑问大家可以留言交流。

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