Anroid中两台手机连接同一wifi通过socket进行通信
Android设备连接局域网通过socket进行通信的原理是,一台设备作为服务端另外一台设备作为客户端开发。通过这种方法进行的通信做手机app的估计用得少,一般没人会连接局域网进行通信,但是在智能家居这一块估计用的会越来越多。今天就带来一个android通过socket进行通信的例子
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Android设备连接局域网通过socket进行通信的原理是,一台设备作为服务端另外一台设备作为客户端开发。通过这种方法进行的通信做手机app的估计用得少,一般没人会连接局域网进行通信,但是在智能家居这一块估计用的会越来越多。今天就带来一个android通过socket进行通信的例子。
一、Android局域网通信之服务端代码
<pre name="code" class="java">package com.example.androidsockettest;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import android.net.wifi.WifiInfo;
import android.net.wifi.WifiManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.app.Activity;
import android.content.Context;
import android.view.Menu;
import android.widget.TextView;
public class MainActivity extends Activity {
public static ServerSocket serverSocket = null;
public static TextView mTextView, textView1;
private String IP = "";
String buffer = "";
public static Handler mHandler = new Handler() {
@Override
public void handleMessage(android.os.Message msg) {
if (msg.what==0x11) {
Bundle bundle = msg.getData();
mTextView.append("client"+bundle.getString("msg")+"\n");
}
};
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextView = (TextView) findViewById(R.id.textsss);
textView1 = (TextView) findViewById(R.id.textView1);
IP = getlocalip();
textView1.setText("IP addresss:"+IP);
new Thread() {
public void run() {
Bundle bundle = new Bundle();
bundle.clear();
OutputStream output;
String str = "hello hehe";
try {
serverSocket = new ServerSocket(30000);
while (true) {
Message msg = new Message();
msg.what = 0x11;
try {
Socket socket = serverSocket.accept();
output = socket.getOutputStream();
output.write(str.getBytes("gbk"));
output.flush();
socket.shutdownOutput();
BufferedReader bff = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String line = null;
buffer = "";
while ((line = bff.readLine())!=null) {
buffer = line + buffer;
}
bundle.putString("msg", buffer.toString());
msg.setData(bundle);
mHandler.sendMessage(msg);
bff.close();
output.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
};
}.start();
}
/**
* 或取本机的ip地址
*/
private String getlocalip(){
WifiManager wifiManager = (WifiManager)getSystemService(Context.WIFI_SERVICE);
WifiInfo wifiInfo = wifiManager.getConnectionInfo();
int ipAddress = wifiInfo.getIpAddress();
// Log.d(Tag, "int ip "+ipAddress);
if(ipAddress==0)return null;
return ((ipAddress & 0xff)+"."+(ipAddress>>8 & 0xff)+"."
+(ipAddress>>16 & 0xff)+"."+(ipAddress>>24 & 0xff));
}
}
二、 Android局域网通信之客户端代码
package com.example.client;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.SocketTimeoutException;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class MainActivity extends Activity {
Socket socket = null;
String buffer = "";
TextView txt1;
Button send;
EditText ed1;
String geted1;
public Handler myHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
if (msg.what == 0x11) {
Bundle bundle = msg.getData();
txt1.append("server:"+bundle.getString("msg")+"\n");
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
txt1 = (TextView) findViewById(R.id.txt1);
send = (Button) findViewById(R.id.send);
ed1 = (EditText) findViewById(R.id.ed1);
send.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
geted1 = ed1.getText().toString();
txt1.append("client:"+geted1+"\n");
//启动线程 向服务器发送和接收信息
new MyThread(geted1).start();
}
});
}
class MyThread extends Thread {
public String txt1;
public MyThread(String str) {
txt1 = str;
}
@Override
public void run() {
//定义消息
Message msg = new Message();
msg.what = 0x11;
Bundle bundle = new Bundle();
bundle.clear();
try {
//连接服务器 并设置连接超时为1秒
socket = new Socket();
socket.connect(new InetSocketAddress("192.168.1.104", 30000), 1000); //端口号为30000
//获取输入输出流
OutputStream ou = socket.getOutputStream();
BufferedReader bff = new BufferedReader(new InputStreamReader(
socket.getInputStream()));
//读取发来服务器信息
String line = null;
buffer="";
while ((line = bff.readLine()) != null) {
buffer = line + buffer;
}
//向服务器发送信息
ou.write(txt1.getBytes("gbk"));
ou.flush();
bundle.putString("msg", buffer.toString());
msg.setData(bundle);
//发送消息 修改UI线程中的组件
myHandler.sendMessage(msg);
//关闭各种输入输出流
bff.close();
ou.close();
socket.close();
} catch (SocketTimeoutException aa) {
//连接超时 在UI界面显示消息
bundle.putString("msg", "服务器连接失败!请检查网络是否打开");
msg.setData(bundle);
//发送消息 修改UI线程中的组件
myHandler.sendMessage(msg);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
以上就是android局域网中利用socket通信的核心功能代码。
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