安卓 tv java_Android TV 焦点控制逻辑
1. 首先简单的焦点控制在对应的布局控件里设置如下属性:android:nextFocusUp="@id/下一个控件的id"android:nextFocusDown=""android:nextFocusLeft=""android:nextFocusRight=""分别对应该控件按下↑、↓、←、→键对应的下一个控件。2.焦点控制逻辑:翻看各大博客,对与AndroidTV焦点控制的理解都大同小异
1. 首先简单的焦点控制在对应的布局控件里设置如下属性:
android:nextFocusUp="@id/下一个控件的id"
android:nextFocusDown=""
android:nextFocusLeft=""
android:nextFocusRight=""
分别对应该控件按下↑、↓、←、→键对应的下一个控件。
2.焦点控制逻辑:
翻看各大博客,对与AndroidTV焦点控制的理解都大同小异,接下来是我对与焦点控制的理解:
2.1Event事件机制:
在哪些对象中进行的:
Activity -> Window -> ViewGroup -> View
包含拦截、分发、响应:
拦截发生在: onInterceptTouchEvent()方法中,当用户触发event事件后,由上层传入,当此方法返回true时,则被拦截不会继续往子view传递,由当前view的 onTouchEvent()来响该事件。
返回false时,不会被拦截,事件将继续传递,由子view调用当前view的 dispatchTouchEvent() 去分发, 最后由具体的控件去消费此事件。
分发:
dispatchEvent(MotionEvent event)负责事件的调度,很多人称之为分发和传递也一个意思,主要负责将事件交由哪个控件去处理,如果自己不想处理,则可以继续往下传递,想处理则触发本身view的ontuchEvent(),
此方法也返回boolean类型,返回ture代表传递,返回false代表不传递,和我们的事件拦截恰恰相反,对于初学者来说很容易搞糊涂,本事件Activty,ViewGroup,View都拥有处理权,主要将事件负责转发,无论交由别人处理还是自己,其实都在充当调度角色,是事件的核心。
响应(消费):
安卓中事件具体处理由 onTouchEvent() 来执行,此阶段主要负责事件的消费响应,通过处理完事件后,然后逐步向上级汇报,如果消费了上级则不会再进行做响应消费处理,只会继续返回给根布局。
此方法返回布尔类型,如果消费了此事件,则会调用上级的此方法,默认返回false做处理,如果返回true,则代表不消费此时间 ,让上级调用本方法去做处理,逐步网上汇报,直到Activity得到消息为止。
过程:
如图A:代表activity,B:代表ViewGroup(如:布局),C:代表View(如:button)
点击屏幕上的C时整个事件将会由A—B --C —B—A这样的顺序进行分发。
具体情况如下:
当点击C (Button)时,首先有A进行分发,然后传递到B,如果B不拦截,则继续分发,传递到C ,此时C无法继续传递 ,则执行事件,消费后继续向上反馈,
上级则不会进行消费处理,如果不消费,
则由上级B(Layout)进行处理,如果不处理,则继续交由A(Activity)处理,此时此事件结束。
2.2按键事件:
KeyEvent:位于android.view下,KeyEvent主要有以下事件类型:
KeyEvent.KEYCODE_DPAD_UP; 上
KeyEvent.KEYCODE_DPAD_DOWN; 下
KeyEvent.KEYCODE_DPAD_LEFT;左
KeyEvent.KEYCODE_DPAD_RIGHT;右
KeyEvent.KEYCODE_DPAD_CENTER;确定键
KeyEvent.KEYCODE_DPAD_RIGHT; 右
KeyEvent.KEYCODE_XXX:数字键 (xx表示你按了数字几)
KeyEvent.KEYCODE_BACK; 返回键
KeyEvent.KEYCODE_HOME;房子键
KeyEvent.KEYCODE_A: A-Z,26个字母
KeyEvent.KEYCODE_MENU菜单键。
首先看事件分发图:
如上图:
首先,KeyEvent会流转到ViewRootImpl中开始进行处理,具体方法是内部类ViewPostImeInputStage中的processKeyEvent。
代码如下:
private int processKeyEvent(QueuedInputEvent q) {
final KeyEvent event = (KeyEvent)q.mEvent;
...
// Deliver the key to the view hierarchy.
// 1. 先去执行mView的dispatchKeyEvent
if (mView.dispatchKeyEvent(event)) {
return FINISH_HANDLED;
}
...
// Handle automatic focus changes.
if (event.getAction() == KeyEvent.ACTION_DOWN) {
int direction = 0;
...
if (direction != 0) {
View focused = mView.findFocus();
if (focused != null) {
// 2. 之后会通过focusSearch去找下一个焦点视图
View v = focused.focusSearch(direction);
if (v != null && v != focused) {
...
if (v.requestFocus(direction, mTempRect)) {
...
return FINISH_HANDLED;
}
}
// Give the focused view a last chance to handle the dpad key.
if (mView.dispatchUnhandledMove(focused, direction)) {
return FINISH_HANDLED;
}
} else {
// find the best view to give focus to in this non-touch-mode with no-focus
// 3. 如果当前本来就没有焦点视图,也会通过focusSearch找一个视图
View v = focusSearch(null, direction);
if (v != null && v.requestFocus(direction)) {
return FINISH_HANDLED;
}
}
}
}
return FORWARD;
}
看上面的代码可以了解:
先执行mView的dispatchKeyEvent()方法,再通过focusSearch()去找下一个焦点视图,如果当前没由焦点视图也会执行focusSearch()找一个视图。
2.2.1 dispatchKeyEvent()执行流程
DecorView →Activity→ViewGroup→view。
DecorView 的 dispatchKeyEvent ():
public booleandispatchKeyEvent(KeyEvent event) {
... ...if (!mWindow.isDestroyed()) {//Activity实现了Window.Callback接口,具体可以参考 Activity.java 源码.
final Window.Callback cb =mWindow.getCallback();//mFeatureId < 0,表示为 application 的 DecorView.//cb.dispatchKeyEven 调用的是 Activity 的 dispatchKeyEven.
final boolean handled = cb != null && mFeatureId < 0 ?cb.dispatchKeyEvent(event)
:super.dispatchKeyEvent(event);//是否消耗掉事件.
if(handled) {return true;
}
}return isDown ?mWindow.onKeyDown(mFeatureId, event.getKeyCode(), event)
: mWindow.onKeyUp(mFeatureId, event.getKeyCode(), event);
}
这里将会调用Activty的dispatchKeyEvent();
Activity 的 dispatchKeyEvent ():
//补充知识点://这就是为何在 Activity 直接 return true,事件被消耗,就不执行焦点搜索等等操作了.//所以这里也是可以做 焦点控制的,最好是在 event.getAction() == KeyEvent.ACTION_DOWN 进行.//因为android 的 ViewRootlmpl 的 processKeyEvent 焦点搜索与请求的地方 进行了判断//if (event.getAction() == KeyEvent.ACTION_DOWN)
public booleandispatchKeyEvent(KeyEvent event) {
... ...
Window win=getWindow();//调用 PhoneWindow 的 superDispatchKeyEvent//里面又调用 mDecor.superDispatchKeyEvent(event)//mDecor 为 DecorView.
if(win.superDispatchKeyEvent(event)) {return true;
}
View decor=mDecor;if (decor == null) decor =win.getDecorView();//onKeyDown,onKeyUp,onKeyLongPress 等等回调的处理.//只有 onKeyDown return true 可以进行焦点控制,//因为android 的 ViewRootlmpl 的 processKeyEvent 焦点搜索与请求的地方 进行了判断//if (event.getAction() == KeyEvent.ACTION_DOWN)
return event.dispatch(this, decor != null
? decor.getKeyDispatcherState() : null, this);
}
ViewGroup的dispatchKeyEvent():
@Overridepublic booleandispatchKeyEvent(KeyEvent event) {
...if ((mPrivateFlags & (PFLAG_FOCUSED |PFLAG_HAS_BOUNDS))== (PFLAG_FOCUSED |PFLAG_HAS_BOUNDS)) {//1.1 以View的身份处理KeyEvent
if (super.dispatchKeyEvent(event)) {return true;
}
}else if (mFocused != null && (mFocused.mPrivateFlags &PFLAG_HAS_BOUNDS)==PFLAG_HAS_BOUNDS) {//1.2 以ViewGroup的身份把KeyEvent交给mFocused处理
if(mFocused.dispatchKeyEvent(event)) {return true;
}
}
...return false;
}
通过flag的判断,有两个处理路径,也可以看到在处理keyEvent时,ViewGroup扮演两个角色:
View的角色,也就是此时keyEvent需要在自己与其他View之间流转。:调用自身的dispathKeyEvent()。
ViewGroup的角色,此时keyEvent需要在自己的子View之间流转 。:调用当前焦点子View的dispatchKeyEvent()。
再来看看view的dispatchKeyEvent():
public booleandispatchKeyEvent(KeyEvent event) {
...
ListenerInfo li=mListenerInfo;//1.3 如果设置了mOnKeyListener,则优先走onKey方法
if (li != null && li.mOnKeyListener != null && (mViewFlags & ENABLED_MASK) ==ENABLED&& li.mOnKeyListener.onKey(this, event.getKeyCode(), event)) {return true;
}//1.4 把View自己当作参数传入,调用KeyEvent的dispatch方法
if (event.dispatch(this, mAttachInfo != null
? mAttachInfo.mKeyDispatchState : null, this)) {return true;
}
...return false;
}
View这里,会优先处理OnKeyListener的onKey回调。然后才可能会走KeyEvent的dispatch,最终走到View的OnKeyDown或者OnKeyUp。
大体的流转顺序总结如下图:
其中任何一步都可以通过return true的方式来消费掉这个KeyEvent,结束这个分发过程。
按键事件分发结束,接下来让我们看看如和查找焦点。
3.焦点查找方法。
如果dispatchKeyEvent没有消耗掉KeyEvent,会由系统来处理焦点移动。
通过view的focusSearch方法找到下一个获取焦点的View,然后调用requestFocus设置焦点。
3.1:focusSearch()
//View.java
public View focusSearch(@FocusRealDirection intdirection) {if (mParent != null) {return mParent.focusSearch(this, direction);
}else{return null;
}
}
由上面的代码可以看出,View不会直接去查找,而是会交给其parent的focusSearch方法去查找,也就是ViewGroup的focusSearch()方法去查找。
ViewGroup的focusSearch()方法:
//ViewGroup.java
public View focusSearch(View focused, intdirection) {if(isRootNamespace()) {//root namespace means we should consider ourselves the top of the//tree for focus searching; otherwise we could be focus searching//into other tabs. see LocalActivityManager and TabHost for more info
return FocusFinder.getInstance().findNextFocus(this, focused, direction);
}else if (mParent != null) {returnmParent.focusSearch(focused, direction);
}return null;
}
这里会判断是否为根布局,也就是顶层布局,如果是则最后交给FocusFinder去查找。
如果不是则会接调用上层parent的focusSearch()。
isRootNamespace的()
/*** {@hide}
*
*@paramisRoot true if the view belongs to the root namespace, false
* otherwise*/
public void setIsRootNamespace(booleanisRoot) {if(isRoot) {
mPrivateFlags|=PFLAG_IS_ROOT_NAMESPACE;
}else{
mPrivateFlags&= ~PFLAG_IS_ROOT_NAMESPACE;
}
}
3.2:findNextFocus():
位于顶层的ViewGroup把自己和当前焦点(View)以及方向传入。
findNextFocus()代码:
//FocusFinder.java
public final View findNextFocus(ViewGroup root, View focused, intdirection) {return findNextFocus(root, focused, null, direction);
}private View findNextFocus(ViewGroup root, View focused, Rect focusedRect, intdirection) {
View next= null;if (focused != null) {//2.1 优先从xml或者代码中指定focusid的View中找
next =findNextUserSpecifiedFocus(root, focused, direction);
}if (next != null) {returnnext;
}
ArrayList focusables =mTempList;try{
focusables.clear();
root.addFocusables(focusables, direction);if (!focusables.isEmpty()) {//2.2 其次,根据算法去找,原理就是找在方向上最近的View
next =findNextFocus(root, focused, focusedRect, direction, focusables);
}
}finally{
focusables.clear();
}returnnext;
}
这里root是上面isRootNamespace()为true的ViewGroup,focused是当前焦点视图
优先找开发者指定的下一个focus的视图 ,就是在xml或者代码中指定NextFocusDirection Id的视图。
其次,根据算法去找,原理就是找在方向上最近的视图。
4.按键焦点查找流程
4.1界面第一次进入的时候,是如何获取到焦点的
先看下DecoreView的流程图:
上图ViewRootImpl类中 performTraversals方法:
.. ...if(mFirst) {if (mView != null) {if (!mView.hasFocus()) {//调用 View 的 requestFocus(int direction)
mView.requestFocus(View.FOCUS_FORWARD);
}
... ...
}
... ...
整体的过程:
ViewRootlmpl.performTraversals→DecoreView.requestFocus→ActionBarOverlayLayout.requestFocus→FrameLayout(android:id/content).requestFocus→FrameLayout(activity_test.xml).requestFocus→Button1(activity_test.xml).requestFocus
代码步骤:
View.javapublic final boolean requestFocus(intdirection) {//因为 DecoreView 继承 ViewGroup//ViewGroup 重写了此函数,//会调用 ViewGroup 的 requestFocus(int direction, Rect previouslyFocusedRect)
return requestFocus(direction, null);
}
ViewGroup.javapublic boolean requestFocus(intdirection, Rect previouslyFocusedRect) {//关注内容://处理 DescendantFocusabilit//1)FOCUS_AFTER_DESCENDANTS 先分发给Child View进行处理,如果所有的Child View都没有处理,则自己再处理//2)FOCUS_BEFORE_DESCENDANTS ViewGroup先对焦点进行处理,如果没有处理则分发给child View进行处理//3)FOCUS_BLOCK_DESCENDANTS ViewGroup本身进行处理,不管是否处理成功,都不会分发给ChildView进行处理//setDescendantFocusability 可以设置.
int descendantFocusability =getDescendantFocusability();switch(descendantFocusability) {caseFOCUS_BLOCK_DESCENDANTS:return super.requestFocus(direction, previouslyFocusedRect);caseFOCUS_BEFORE_DESCENDANTS: {//其它的 ActionBarOverlayLayout,Content等继承ViewGroup//默认进入 FOCUS_BEFORE_DESCENDANTS,因为 ViewGroup 初始化的时候设置了//setDescendantFocusability(FOCUS_BEFORE_DESCENDANTS);//mViewFlags 判断 FOCUSABLE_MASK,FOCUSABLE_IN_TOUCH_MODE.//Button 以上的父布局,不满足以上条件判断,全部都是 直接 return false.
final boolean took = super.requestFocus(
direction, previouslyFocusedRect);//took=false, 调用 onRequestFocusInDescendants 遍历子控件进行请求
return took ?took : onRequestFocusInDescendants(direction, previouslyFocusedRect);
}caseFOCUS_AFTER_DESCENDANTS: {//DecoreView 进入这里,因为 PhoneWindow 给 DecoreView 初始化 设置//setDescendantFocusability(ViewGroup.FOCUS_AFTER_DESCENDANTS);//setIsRootNamespace(true);//像 RecyclerView, Leanback 也会进入这里.//遍历子控件进行请求
final boolean took =onRequestFocusInDescendants(
direction, previouslyFocusedRect);//took=true,子控件有焦点,不调用 super.request...,反之.
return took ? took : super.requestFocus(
direction, previouslyFocusedRect);
}
... ...
}
}
View.javapublic boolean requestFocus(intdirection, Rect previouslyFocusedRect) {returnrequestFocusNoSearch(direction, previouslyFocusedRect);
}
ViewGroup.java//补充知识点: onRequestFocusInDescendants 是可以做焦点记忆控制的.
protected boolean onRequestFocusInDescendants(intdirection,
Rect previouslyFocusedRect) {
.. ...for (int i = index; i != end; i +=increment) {
View child=children[i];if ((child.mViewFlags & VISIBILITY_MASK) ==VISIBLE) {//
if(child.requestFocus(direction, previouslyFocusedRect)) {return true;
}
}
}return false;
}
Button1获取焦点:
关键代码是 View.java 的函数 handleFocusGainInternal : mPrivateFlags |= PFLAG_FOCUSED 和 mParent.requestChildFocus(this, this)
View.javaprivate boolean requestFocusNoSearch(intdirection, Rect previouslyFocusedRect) {//need to be focusable//Button 默认 android:focusable="true"//button1 以上的父布局都没有设置此类属性,进入这里,直接就 return false.
if ((mViewFlags & FOCUSABLE_MASK) != FOCUSABLE ||(mViewFlags& VISIBILITY_MASK) !=VISIBLE) {return false;
}//need to be focusable in touch mode if in touch mode//当 button1 没有设置 android:focusableInTouchMode="true" 的时候,//直接 return false,那么界面上是没有任何控件获取到焦点的.//鼠标|触摸支持的属性.
if (isInTouchMode() &&(FOCUSABLE_IN_TOUCH_MODE!= (mViewFlags &FOCUSABLE_IN_TOUCH_MODE))) {return false;
}//need to not have any parents blocking us
if(hasAncestorThatBlocksDescendantFocus()) {return false;
}//关键函数
handleFocusGainInternal(direction, previouslyFocusedRect);return true;
}void handleFocusGainInternal(@FocusRealDirection intdirection,
Rect previouslyFocusedRect) {if ((mPrivateFlags & PFLAG_FOCUSED) == 0) {//关键代码,设置 有焦点的标志位.//这个时候 button1 已经标志上焦点
mPrivateFlags |=PFLAG_FOCUSED;//获取父布局的老焦点.
View oldFocus = (mAttachInfo != null) ? getRootView().findFocus() : null;//调用此函数,告诉上一层父布局,让它做一些事情.
if (mParent != null) {
mParent.requestChildFocus(this, this);
}//此函数是全局焦点监听的回调.//调用方式: View.getViewTreeObserver().addOnGlobalFocusChangeListener
if (mAttachInfo != null) {
mAttachInfo.mTreeObserver.dispatchOnGlobalFocusChange(oldFocus,this);
}//回调处理.
onFocusChanged(true, direction, previouslyFocusedRect);//刷新按键的 selector drawable state状态
refreshDrawableState();
}
}
ViewGroup.javapublic voidrequestChildFocus(View child, View focused) {if (getDescendantFocusability() ==FOCUS_BLOCK_DESCENDANTS) {return;
}//Unfocus us, if necessary
super.unFocus(focused);//We had a previous notion of who had focus. Clear it.
if (mFocused !=child) {if (mFocused != null) {
mFocused.unFocus(focused);
}//保存上一级的焦点view.
mFocused =child;
}//一层层调用回去父布局,相当于//FrameLayout(activity_test.xml) 的 mFocused 是 Button1.//FrameLayout(android:id/content) 的 mFocused 是 FrameLayout(activity_test.xml)//ActionBarOverlayLayout 的 mFocused 是 FrameLayout(android:id/content)//最后 DecoreView 的 mFocused 是 ActionBarOverlayLayout//在最后的后面,ViewRootImpl 会调用//requestChildFocus,又会再次调用//performTraversals刷新界面.(再执行 layout, draw)//形成了一个关联, dispatchKeyEvent 的 mFocused 也在使用.
if (mParent != null) {
mParent.requestChildFocus(this, focused);
}
}//ViewRootImpl.java
@Overridepublic voidrequestChildFocus(View child, View focused) {
checkThread();
scheduleTraversals();
}
初步获取焦点已经了解,接下来看看焦点是如何从 view2 →view2的。
4.2按键焦点的搜索过程
focusView(2) 按下右键后:由上面的3.焦点查找方法可以得出下图:
在没有消耗 dispatchKeyEvent的情况下:
FocusSearch 一层层上去,调用 FocusFinder.getInstance().findNextFocus… … 后,在 …addFocusables 下,将所有带焦点属性的 view 全部加到数组里面去,然后通用方向,位置等查找相近的view. 最后找到的是 focusView(3).
private intprocessKeyEvent(QueuedInputEvent q) {
... ...//以上代码不消耗事件.//判断 action 为 ACTION_DOWN 才处理焦点搜索以及请求.
if (event.getAction() ==KeyEvent.ACTION_DOWN) {//根据按键判断,设置 direction 属性.
if (direction != 0) {//一层层查找(根据mFocused),最后获取到 button1.
View focused =mView.findFocus();if (focused != null) {//button1_view 调用 focusSearch(), 右键,direction=66
View v =focused.focusSearch(direction);//最终返回 v = button2
if (v != null && v !=focused) {//do the math the get the interesting rect//of previous focused into the coord system of//newly focused view
focused.getFocusedRect(mTempRect);if (mView instanceofViewGroup) {
((ViewGroup) mView).offsetDescendantRectToMyCoords(
focused, mTempRect);
((ViewGroup) mView).offsetRectIntoDescendantCoords(
v, mTempRect);
}//button2 View 调用 requestFocus//这里的过程 和 第一次获取焦点button1请求是一样的.
if(v.requestFocus(direction, mTempRect)) {//播放音效
playSoundEffect(SoundEffectConstants
.getContantForFocusDirection(direction));returnFINISH_HANDLED;
}
}//进行最后的垂死挣扎,//这里其实可以处理一些焦点问题或者滚动翻页问题.//滚动翻页的demo可以参考 原生 Launcher 的 Workspace.java//Give the focused view a last chance to handle the dpad key.
if(mView.dispatchUnhandledMove(focused, direction)) {returnFINISH_HANDLED;
}
}else{//这里处理第一次无焦点 view 的情况.//基本上和有焦点view 的情况差不多.
View v = focusSearch(null, direction);if (v != null &&v.requestFocus(direction)) {returnFINISH_HANDLED;
}
}
}
}
... ...
}
button1下一个焦点搜索流程图:
View v = focused.focusSearch(direction); # focused=>button1 direction=>66
Button1_View→focusSearch(int direction)→FrameLayout(activity_test.xml)_ViewGroup→focusSearch(View focused, int direction)→。。。→FrameLayout(activity_test.xml)_ViewGroup→
focusSearch(View focused, int direction)→DecoreView_ViewGroup→FocusFinder.getInstance().findNextFocus(this, focused, direction)→FocusFinder.findNextFocus()→ViewGroup.addFocusables()->。。。
代码流程:
View.javapublic View focusSearch(@FocusRealDirection intdirection) {if (mParent != null) {//button1 的父布局ViewGroup调用 focusSearch
return mParent.focusSearch(this, direction);
}else{return null;
}
}
ViewGroup.java//像 RecyclerView 会重写 focusSearch 进行焦点搜索.//也是调用的 FocusFinder.getInstance().findNextFocus//leanback 的 GridLayoutmanger 也重写了 onAddFocusables.
public View focusSearch(View focused, intdirection) {//只有 DecoreView 设置了 setIsRootNamespace//最终由 DecoreView 进入这里.
if(isRootNamespace()) {//传入参数(this: DecoreView focused: button1 direction: 66)
return FocusFinder.getInstance().findNextFocus(this, focused, direction);
}else if (mParent != null) {returnmParent.focusSearch(focused, direction);
}return null;
}
FocusFinder.java
findNextFocus(ViewGroup root, View focused,int direction)->findNextFocus(root, focused, null, direction)->
private View findNextFocus(ViewGroup root, View focused, Rect focusedRect, intdirection) {
View next= null;if (focused != null) {//关于XML布局中的 android:nextFocusRight 等等的查找.
next =findNextUserSpecifiedFocus(root, focused, direction);
}if (next != null) {returnnext;
}
ArrayList focusables =mTempList;try{
focusables.clear();//要进行 findNextFocus,关键在于 addFocusables,一层层调用下去.//DecorView_View.addFocusables//DecorView_ViewGroup.addFocusables//ActionBarOverlayLayout_ViewGroup.addFocusables//FrameLayout(android:id/content)_ViewGroup.addFocusables//FrameLayout(activity_test.xml)_ViewGroup.addFocusables//到最后 button1, button2 添加到 views 数组中,也就是 focusables .
root.addFocusables(focusables, direction);if (!focusables.isEmpty()) {//关键函数 findNextFocus,想深入了解是如何查找到下一个焦点的,//可以去看看源码,这里不进行过多篇幅的讲解.//focusables 数组有 button1, button2//内部调用 findNextFocusInAbsoluteDirection,这里进行了一些判断,查找某个方向比较近的view.
next =findNextFocus(root, focused, focusedRect, direction, focusables);
}
}finally{
focusables.clear();
}returnnext;
}
ViewGroup.javapublic void addFocusables(ArrayList views, int direction, intfocusableMode) {final int focusableCount =views.size();final int descendantFocusability =getDescendantFocusability();
... ...for (int i = 0; i < count; i++) {final View child =children[i];//循环 child view 调用 addFocusables,一层层调用下去,将满足条件的添加进 views 数组.
if ((child.mViewFlags & VISIBILITY_MASK) ==VISIBLE) {
child.addFocusables(views, direction, focusableMode);
}
}
}if... ...//调用 view 的 addFocusables,父布局是不满足条件的,直接返回了.
super.addFocusables(views, direction, focusableMode);
}
}
View.javapublic void addFocusables(ArrayList views, int direction, intfocusableMode) {if (views == null) {return;
}if (!isFocusable()) {return;
}if ((focusableMode & FOCUSABLES_TOUCH_MODE) ==FOCUSABLES_TOUCH_MODE&& isInTouchMode() && !isFocusableInTouchMode()) {return;
}//button1 以上条件满足,加入views数组.//button2 以上条件也满足,加入views数组.//同理,焦点记忆的原理就很简单了,后续会讲解.
views.add(this);
}
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