flutter实现简单UDP通信

运行图片

在这里插入图片描述

示例代码

import 'dart:convert';
import 'dart:io';
import 'package:flutter/material.dart';

void main() {
  runApp(UdpDebuggerApp());
}

class UdpDebuggerApp extends StatelessWidget {
  
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'UDP Debugger',
      home: UdpDebuggerScreen(),
    );
  }
}

class UdpDebuggerScreen extends StatefulWidget {
  
  _UdpDebuggerScreenState createState() => _UdpDebuggerScreenState();
}

class _UdpDebuggerScreenState extends State<UdpDebuggerScreen> {
  RawDatagramSocket? _socket; //? _socket可以为空  dart强制执行null检查
  String _response = '';
  final TextEditingController _hostController = TextEditingController();
  final TextEditingController _portController = TextEditingController();
  final TextEditingController _messageController = TextEditingController();

  void _startListening() async {
    final String host = _hostController.text;
    final int port = int.tryParse(_portController.text) ?? 0;   //expr1 ?? expr2 如果expr1非空,则返回其值;否则,计算并返回expr2的值

    try {
      _socket = await RawDatagramSocket.bind(host, port);
      _socket!.listen((RawSocketEvent event) {    //! 空断言运算符 将表达式转换为其基础的不可空类型,如果转换失败,则抛出运行时异常;
        if (event == RawSocketEvent.read) {
          final datagram = _socket!.receive();
          if (datagram != null) {
            final message = utf8.decode(datagram.data);
            setState(() {
              _response = message;
            });
          }
        }
      });
    } catch (e) {
      print('Error: $e');
    }
  }

  void _sendMessage() {
    if (_socket == null) return;

    final String host = _hostController.text;
    final int port = int.tryParse(_portController.text) ?? 0;
    final String message = _messageController.text;
    final address = InternetAddress(host);

    _socket!.send(utf8.encode(message), address, port);
    setState(() {
      _response = '';
    });
  }

  
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('UDP Debugger'),
      ),
      body: Padding(
        padding: const EdgeInsets.all(16.0),
        child: Column(
          mainAxisAlignment: MainAxisAlignment.start,
          crossAxisAlignment: CrossAxisAlignment.stretch,
          children: [
            TextField(
              controller: _hostController,
              decoration: InputDecoration(labelText: 'Host'),
            ),
            TextField(
              controller: _portController,
              decoration: InputDecoration(labelText: 'Port'),
              keyboardType: TextInputType.number,
            ),
            TextField(
              controller: _messageController,
              decoration: InputDecoration(labelText: 'Message'),
            ),
            SizedBox(height: 10),
            ElevatedButton(
              onPressed: _startListening,
              child: Text('Start Listening'),
            ),
            SizedBox(height: 10),
            ElevatedButton(
              onPressed: _sendMessage,
              child: Text('Send Message'),
            ),
            SizedBox(height: 10),
            Text('Response:'),
            Expanded(
              child: SingleChildScrollView(
                child: Text(_response),
              ),
            ),
          ],
        ),
      ),
    );
  }

  
  void dispose() {

    //请在 TextEditingController 使用完毕时将其 dispose ,从而确保所有被这个对象所使用的资源被释放。
    _hostController.dispose();
    _portController.dispose();
    _messageController.dispose();

    _socket?.close();
    super.dispose();
  }
}

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